Griselda Blankley, Female Human [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is physically well-built. Her long white hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is afraid of women and trembles around them
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Griselda took refuge in the old dungeon and found the beat up trident and armor she uses now. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and a strong sense of loyalty to gnomish people
Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.
Ronwe Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She is physically well-built. Her black hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She has had some formal dancing training, and achieved minor success. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Joker, Artistic, Logical. Bonds: Religious. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp.
Harvest Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a pastel tunic with green highlights, and long black pants that bunch up around his shoes. His whole body is exceptionally muscular. He wears a small hat to cover his moderate length orange fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Harvest grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy, Depressed. Bonds: Immigrant, Adventurer, Religious. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 3000 cp. Brass mug with jade inlays (100 gp).
Nogu Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she has the majority of her body covered in plate. She wears a feathered hat to cover her moderate length golden hair. Her face is covered beneath a completely black helmet.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a Detective, her father struggled to pay the bills. She worked as a nervous Mercenary and found it very stressful. She's also a talented Detective, but doesn't like to broadcast it.
Motivation: To be a Detective again; and wants to open a new tavern
Ideals: Optimist. Bonds: Has a crush, Poor, Job. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp. Azurite (6 gp). 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

