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NPC Generator

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Advanced [show]


Darrak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is physically well-built. His moppish blonde hair is in a traditional bowl cut. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Darrak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bricklayer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy, Depressed, Disease, Insomniac. Bonds: Military. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Darrak Helcral, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp.


Social Check DCs


Aramil Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered lance and tarnished mace as well. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Aramil wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Persistence. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Aramil Remein, Male Half-Elf Warrior 6
Medium (5'4") Half-Elf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Celestial, Gnome
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +5

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riardon Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, blue, dusty cloak. He sports a flattop hair cut. He has several tiny topaz earrings on each ear.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: When he was but 5 years old his parents immigrated from the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Bonds: Rich, Job, Immigrant, Nature. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Riardon Berevan, Male Elf Bard 13
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 42 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Performance +4, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Giant, Dwarven, Terran
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 3000 gp. Gold and topaz bottle stopper cork (1400 gp). A delicate brass dragon egg (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).


Social Check DCs


Emma Altham, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. She has shaved her head bald. She has several tiny ruby earrings on each ear.

Personality: She is a hateful person. She taunts others and blames them for her problems. She also is a firm believer in the womanly ideal.

History: She was raised by priests from a young age. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Religious, Mentor. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Emma Altham, Female Human Warrior 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp. 1 Banded mail.


Social Check DCs

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