Thorin Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His brown hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Thorin was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 31 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp.
Merihim Soft, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is smooth and relatively long. His red eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by goblins. Merihim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Gifted, Persistence. Bonds: Military, Enemies, Job. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuraval Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black and curly. His green eyes peer out from beneath his deerstalker brown hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.
History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Gifted. Bonds: Poor, In love. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 pp.
Heskan Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He dresses like a well dressed Carpenter does, and his gloved hand is found clutching a club. He wears a top hat to cover his moderate length black crest. He has red eyes and a green hat with a brown feather.
Personality: Aggressive, abrasive, and angry, Heskan embodies much of what other species detest in the Dragonborns. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Servant, but he got bored and became a Carpenter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Job, Rich. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 46 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4
Possessions: 2900 gp. Malachite (14 gp). Chrysoberyl (80 gp). Freshwater pearl (14 gp). Sard (20 gp). Carnelian (20 gp). Tiger eye turquoise (14 gp). Violet garnet (600 gp). Carnelian (20 gp).
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