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NPC Generator

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Advanced [show]


Sumnes Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This western woman dresses like a well dressed Banker does. Her clothes are grease stained in places. She has red hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Sumnes embodies much of what other species detest in the Elves. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to loving parents in a slum to the west. Through the years after Sumnes was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Sumnes's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 10 years.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Flaws: Addict, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Sumnes Qualanthri, Female Elf Commoner 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Dynamic Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He keeps his white fur in a pixie cut. His yellow eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dynamic took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Nature, Family. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Dynamic Thundercloud, Male Tabaxi Aristocrat 3
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nordak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely grey suit with brown socks and a vest with buckled shoes. He has done his best to style his red hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Bookbinder, Nordak learned a great deal about his mother's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and he wants revenge against illithids

Bonds: Enemies, Immigrant, Job, Rich, Adventurer. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Nordak Eversharp, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 sp. Red spinel (160 gp). Amethyst (160 gp). 1 Hourglass.


Social Check DCs


Darrow Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his auburn hair down. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal music training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Darrow Elderberry, Male Halfling Aristocrat 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 15 (+2)8 (-1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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