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NPC Generator

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Advanced [show]


Barbena Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is renowned for her bright grey dresses and hats. She has a penchant for wearing a ring with an oversized amber on her right hand. Her chestnut hair is braided into rings. Her violet eyes dart from person to person to random spaces in the air.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a ruthless business woman, a trait she acquired from her father.

History: Barbena was born the youngest of three triplets. She dropped out of school to support her sick father, and resented it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She loathes her own lifestyle; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Mundane, Depressed. Bonds: Rich, Family. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Barbena Caebrek, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 290 gp.


Social Check DCs


Iados Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered hammer and tarnished falchion as well. His brown hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Iados took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's in love; and he's attracted to the pc

Ideals: Fighting, Persistence, Gifted. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Iados Excellence, Male Tiefling Ranger 18
Medium (6'5") Tiefling, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 80 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 15 (+2)16 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1603221

Possessions: 1900 pp. Hematite (9 gp). Moonstone (40 gp). Black pearl (1100 gp). 1 Major magic item.


Social Check DCs


Hamil Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. As long as the job gets done he does not care how it got done.

History: The child of a Spice Merchant, who enjoyed hunting, Hamil was taken on many hunting expeditions. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Hamil began to lead the lost caravan. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Professionalism, Entrepeneur. Bonds: Enemies, Nature, Debt. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Hamil Leagallow, Male Halfling Aristocrat 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 18 (+4)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 14
Languages Common, Halfling, Elven, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp. Blue quartz (8 gp). Deep blue spinel (500 gp).


Social Check DCs


Silvo High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears red painted combat armor at almost all times. His long black hair is drawn into a two foot long braid. His eyes are gray.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: Sold as a small child to a wizard, Silvo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Silvo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silvo. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Shy. Bonds: Mentor, Criminal record. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Silvo High-hill, Male Halfling Warlock 3
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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