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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Rimmon Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely black suit with tan socks and a vest with buckled shoes. His white hair is lengthy. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Persistence. Flaws: Hedonist, Addict, Antagonistic. Bonds: Nature. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Rimmon Calm, Male Tiefling Fighter 4
Medium (6'1") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Mardred Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her hair is red and very short. She is baby faced.

Personality: Abrasive and pushy, she has a hard time making friends. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Mardred has worked very hard to control her curse. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To get a good night's sleep; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic, Disease, Insomniac. Bonds: In love, Slave. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Mardred Fallack, Female Dwarf Rogue 3
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)11 (+0) 11 (+0)4 (-3)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seraphina Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. Her blonde hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are blue.

Personality: Always inclined to offer people food she seems plenty friendly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a soldier and died while she was still young. Seraphina was left her father's suit of armor and trained in its use and care. She was granted necromantic powers by her dying sister.

Motivation: Wants her loneliness to end; and she wants to get laid

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Military, Has a crush. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Seraphina Goodearth, Female Halfling Monk 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Quick Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a brown suit, violet shirt, and blue tie. His orange fur is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Quick hails from a village terrorized by dire rats. While studying, he fell in love. They married and had a daughter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and to protect his home

Bonds: Guardian, In love, Enemies, Rich, Job. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Quick Of Stars, Male Tabaxi Expert 2
Medium (6'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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