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NPC Generator

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Advanced [show]


Gûnd Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and curly. This blue eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Gûnd embodies much of what other species detest in the Half-Orcs. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a slaver, Gûnd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, PTSD. Bonds: Poor, Family, Mentor. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Gûnd Kendal, Male Half-Orc Expert 12
Medium (6'7") Half-Orc, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 62 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 400 pp. Golden yellow topaz (600 gp). Carnelian (40 gp). Rhodochrosite (13 gp). Chalcedony (40 gp). Amethyst (90 gp). Black opal (1100 gp). Jet (90 gp). Smoky quartz (40 gp).


Social Check DCs


Ralf Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. In his 12th year, his parents were killed by a brigands raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Fortune-teller.

Motivation: Many brigands want him driven away.

Ideals: Entrepeneur. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Ralf Bradford, Male Human Barbarian 2
Medium (5'7") Human, Neutral Good (CR 2)
Armor Class 7
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Leaf Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a pastel tunic with green highlights, and long brown pants that bunch up around her shoes. Her yellow fur, when down, is lengthy. Her blue eyes peer out from beneath her top pastel hat.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She always tries to repair and not replace. It was this mentality that drove her into the Priest business.

History: Leaf was born in the north. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Priest.

Motivation: She desires power and/or immortality.

Ideals: Opinionated, Persistence. Bonds: Adventurer, Job. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Leaf Mirror, Female Tabaxi Fighter 5
Medium (5'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Deception +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Rhodochrosite (11 gp). Deep blue spinel (1100 gp). Amethyst (160 gp). Obsidian (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Mreksh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his axe. His white crest is braided into rings. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Flaws: Sensitive. Bonds: Poor, Family, Military. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Mreksh Orexijandilin, Male Dragonborn Wizard 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)15 (+2) 14 (+2)19 (+4)
Skills Performance +6, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs

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