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NPC Generator

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Advanced [show]


Gardain Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is chestnut and very short. His amber unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the south, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Disease, Depressed. Bonds: Family, Immigrant. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Gardain Strakeln, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Barendd Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown armored body suit, with a simple blue line shooting up and back down. He sports a flattop hair cut. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: Barendd was born the youngest of three triplets. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: He has a crush on the local Engraver; and wants his loneliness to end

Ideals: Gifted. Bonds: Has a crush, Family. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Barendd Lutgehr, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 200 pp. 1 Minor magic item.


Social Check DCs


Erky Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with red highlights, and long grey pants that bunch up around his shoes. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. He has a golden handlebar mustache and slicked back golden hair. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. Erky is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is a Lycanthrope in disguise. Through the years after Erky was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Erky's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Antagonistic. Bonds: Family, Adventurer, Guardian. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Erky Offund, Male Gnome Warlock 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 72 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (600 gp). Old masterpiece painting (1200 gp). Cloth of gold vestments (70 gp). Gold and topaz bottle stopper cork (800 gp). A roughly beaten golden orb (70 gp). Gold and topaz bottle stopper cork (800 gp). A necklace of small pink pearls (2000 gp). 1 Medium magic item.


Social Check DCs


Mordai Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His silver eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Mordai took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: A rival would like him out of the picture; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Immigrant. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Mordai Brilliance, Male Tiefling Cleric 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp. Lapis lazuli (7 gp). 1 Good lock.


Social Check DCs

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