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NPC Generator

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Ability Scores
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Advanced [show]


Bathin Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length silver hair. His black eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. After months of barely getting by, Bathin managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His religion dominates his actions; and he has a crush on the local armorer

Ideals: Athletic, Joker, Artistic. Flaws: Hedonist. Bonds: Religious. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Bathin Rescue, Male Tiefling Rogue 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 160 pp. Red spinel (130 gp). Silver pearl (130 gp). Aquamarine (700 gp). Red spinel (130 gp). Chrysoprase (40 gp). Carnelian (40 gp).


Social Check DCs


Veloptima Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'6". She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her hair is always cut to a buzz. Her eyes are hazel and catlike.

Personality: She is almost excessively polite to everyone, even when angry. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born several months after her father was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Veloptima grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Veloptima. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Shy, Forgetful. Bonds: Military, Criminal record. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Veloptima Scheppen, Female Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 28000 sp.


Social Check DCs


Anbera Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is dressed in earthy colors with a brown and black handkerchief worn on her left side. She keeps her chestnut hair in a flapper bob. Her eyes are hazel and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She works hard and plays hard.

History: She was born to loving parents in a slum to the north. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Navigator and was forced into it by her family; and she's repulsed by the pc

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Poor, Family. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Anbera Trueblood, Female Dwarf Rogue 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 18 (+4)9 (-1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: Iolite (80 gp). White pearl (110 gp). Rose (80 gp). Eye agate (11 gp). Moss agate (11 gp). Rose (80 gp). Rose (80 gp). Sardonyx (80 gp). White pearl (110 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Galanodel, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She very much looks the part of a Jeweler. Her hair is long and white with streaks of silver, and is pulled back with small blue clips. Her blue eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her mother raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 12 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Job, Nature. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Mara Galanodel, Female Elf Commoner 7
Medium (5'0") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)5 (-3) 14 (+2)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +4

Possessions: 70000 cp. Jasper (80 gp). Blue quartz (13 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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