Markosian Charity, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'1", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has done her best to style her purple hair to look like a famous performer. Her silver eyes peer out from beneath her deerstalker black hat.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She got into the Carpenter business at a young age. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. By chance she met her sister recently and the two have been together since.
Motivation: To find somewhere to settle down; and sabotage a competitor
Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Carpenter
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1300 sp. 1 Banded mail.
Agnes Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is heavily combed to the left. Her amber eyes are passionate and lively.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was raised by priests from a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs.
Bonds: Immigrant, Nature, Family, Religious, Mentor. Occupation: Sailor
Voice: Indian accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 800 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Gold and topaz bottle stopper cork (500 gp). A small bag of saffron. (50 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silgre Dayton, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has the majority of her body covered in plate. Her long brown hair reaches down to her waist. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has drifted from career to career and currently works as a Body Guard.
Motivation: Expand her business.
Ideals: Joker. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. Chrysoberyl (130 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). 1 Minor magic item.
Yebe Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. She has wavy brown hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a font of random trivia from the lore and stories she has discovered
History: Born to a Crown-heir, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.
Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter
Ideals: Logical. Flaws: Mundane, Addict. Bonds: Poor, Family. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Sylvan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!

