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NPC Generator

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Advanced [show]


Drenna Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a black and tan robe with the hood down. With bright silver hair. This green eyed easterner is not easily forgotten.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.

Motivation: To pay off her debts; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Nature, Immigrant, Debt. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Drenna Windsor, Female Half-Orc Wizard 6
Medium (6'4") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 50000 cp. Black velvet mask with numerous citrines (110 gp).


Social Check DCs


Harriet Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. She sports a flattop hair cut. She has a dull look in her blue eyes.

Personality: She will rave to anyone who will listen. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Harriet grew up listening to her mother's many stories. After coming to the age of reason, Harriet took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.

Motivation: To be a Shoemaker again; and she has money and likes to spend it

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Harriet Jamjar, Female Halfling Sorcerer 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 70 pp.


Social Check DCs


Vepar Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'5" and is renowned for her bright green dresses and hats. Her left hand appears badly burned and disfigured. Her long purple hair is drawn into a two foot long braid. Her red unseeing eyes seem to look past you.

Personality: Vepar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is frequently practicing swordplay.

History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. During her travels, Vepar and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vepar discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vepar fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has money and likes to spend it; and she desires power and/or immortality

Ideals: Artistic. Flaws: Disease. Bonds: Military, Rich, Adventurer. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Vepar Turmoil, Female Tiefling Druid 8
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Auran
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 300 gp. Jet (60 gp). Aquamarine (1200 gp). Jet (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She is generally shirtless and showing off her tattooed chest. Her hair, while still mostly auburn, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Dyer, Trym learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered writing. She got away from her former life and has fallen to alcoholism.

Motivation: Expand her business; and further expansion of business

Ideals: Artistic, Fighting. Flaws: Insomniac, Addict. Bonds: Nature, Job. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Trym Appleblossom, Female Halfling Wizard 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Half-Plate.


Social Check DCs

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