Two Llamas Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he very much looks the part of a Fisher. His fur is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.
History: Two Llamas was born in the west. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Fisher for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted, Persistence. Flaws: Insomniac. Bonds: Job, Military. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 33 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Merihim Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Soapmaker. His hair, while still mostly blue, has prominent grey streaks. His fierce red eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His father raised him in a mountain cabin. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Debt, Family. Occupation: Soapmaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Solid gold idol (500 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown painted combat armor at almost all times. His yellow fur is smooth and relatively long. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.
History: Tricking was born in the north. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Logical, Persistence. Flaws: Shy. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 30 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: Fire opal pendant on a fine gold chain (400 gp). A roughly beaten golden orb (170 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item.
Felosial Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Ploughman does. Her skin is fair and her fingers are delicate and long. Her auburn hair is heavily combed to the right. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does not trust anyone and sleeps with one eye open.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, she fell in love. They married and had a daughter. She has worked as a Ploughman like her mother before her.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Flaws: Insomniac. Bonds: Job, Criminal record, Rich, In love. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 26000 cp.
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