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NPC Generator

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Advanced [show]


Aelar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy blue pantaloons and a white scarf. His white hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Mundane, Fearful. Bonds: Enemies, Military, Nature. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Aelar Iranapha, Male Elf Rogue 7
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 9
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)12 (+1) 18 (+4)13 (+1)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Elven, Auran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 500 gp. Malachite (15 gp). Jade (130 gp). Hematite (15 gp). Black star sapphire (700 gp). 1 Minor magic item.


Social Check DCs


Percival Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his violet robe and has his flail always slung over his shoulder. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Mentor, Rich. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Percival Murphy, Male Half-Elf Commoner 13
Medium (5'0") Half-Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 60 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Cockaby Welber, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a black coat with white slacks. He is portly but not overly obese. He wears his blonde hair up. His eyes are violet and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cockaby took refuge in the large cave and found the beat up whip and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's attracted to the PC; and wants a kiss

Flaws: Antagonistic, Hedonist. Bonds: Nature, In love, Has a crush. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cockaby Welber, Male Gnome Aristocrat 6
Small (3'4") Gnome, Neutral Good (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)15 (+2) 18 (+4)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 14
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 500 gp.


Social Check DCs


Adrik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear grey clothing when he does not wear armor. His chestnut hair is still thick. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a plains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has never given up on his poetry dream.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Artistic. Flaws: Mundane. Bonds: Nature, Job, Family. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Adrik Rakankrak, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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