Ûshgol Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His golden hair is cut short. His fierce amber eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.
History: A powerful wizard made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Someone believes him a fraud; and he would like to get married and retire
Ideals: Optimist. Bonds: Has a crush, Mentor, Criminal record, Enemies. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1400 sp.
Mardred Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with Stetson hat. She wears her brown hair down. Her amber eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the south to a Laborer, Mardred learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was always very intelligent and has formed a secret society of specialists.
Motivation: She feels kind of lost in life; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Shy, Secretive, Depressed. Bonds: Job. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Peridot (70 gp).
Fenriz Charity, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears skinny pants and wears a green and pastel robe with the hood down. His blue hair is thinning but still full. His white eyes dart from person to person to random spaces in the air.
Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Marry his brother to traveling adventurers.
Ideals: Entrepeneur. Bonds: Job, Family, Rich. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 3000 gp. Amethyst (110 gp). Lapis lazuli (4 gp). Sardonyx (80 gp). Aquamarine (1000 gp). Carnelian (80 gp). Smoky quartz (80 gp). Deep blue spinel (1000 gp). Zircon (80 gp). Black pearl (1000 gp). Deep green spinel (110 gp). Chrysoprase (80 gp). Golden pearl (110 gp). Citrine (80 gp). Freshwater pearl (4 gp). 1 Medium magic item.
Valanthe Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow costume with the symbols of her god on her torso. She carries with her a set of greataxes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is black and very short. Her otherwise smooth face is marked with small tiny scars.
Personality: She dislikes all the random violence that takes place in the south. She plays an instrument quite well.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Valanthe was born on a far southern island where she grew up under the tutelage of her mother, an expert Sculptor. She has never given up on her painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Fighting, Pacifist, Artistic, Gifted. Bonds: Immigrant. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 47 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 47000 sp. Sapphire pendant on gold chain (800 gp). 1 Minor magic item.
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