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NPC Generator

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Advanced [show]


Hunter Stanley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man dresses like a well dressed Hunter does. He wears his blonde hair up. He has gleaming, smiling hazel eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Hunter, Hunter learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hunter took refuge in the large cave and found the beat up dagger and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Greedy. Bonds: Job, Adventurer, Nature. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Hunter Stanley, Male Human Adept 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)4 (-3) 11 (+0)14 (+2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp.


Social Check DCs


Sarah Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her red hair in a pixie cut. Her gray eyes are passionate and lively.

Personality: She loves telling others what to do and how they should feel about things. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a desert tribe. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Doesn't want to be a Laborer and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Fearful. Bonds: Nature, Adventurer, Family. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Sarah Horner, Female Half-Elf Druid 4
Medium (5'1") Half-Elf, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)15 (+2) 13 (+1)7 (-2)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 45000 sp.


Social Check DCs


Margery Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears suspenders and violet workpants. Her shirt is blue, and she wears a heavy violet leather apron most of the time. Her red hair is knotted and matted. Her fierce blue eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has worked as a Interpreter like her mother before her.

Motivation: To be a Armorer again; and expand her business

Ideals: Justice. Bonds: Poor, Job, Immigrant, Criminal record. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Margery Xistsrith, Female Half-Elf Barbarian 9
Medium (5'5") Half-Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 94 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5

Possessions: 1300 gp.


Social Check DCs


Dimble Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long black hair is drawn into a two foot long braid. He has several tiny ruby earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Greedy, Insane. Bonds: Rich, Job. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Dimble Oomtrowl, Male Gnome Fighter 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)16 (+3) 16 (+3)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Gnoll, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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