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NPC Generator

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Advanced [show]


Galiena Blyth, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her hair is chestnut and curly. Her brown eyes dart from person to person.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Galiena grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Human conditions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Gnomish people; and meet up once more with her childhood friend

Ideals: Fighting, Athletic, Disciplined. Flaws: Racist. Bonds: Adventurer. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Galiena Blyth, Female Human Paladin 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 3 Tanglefoot bags.


Social Check DCs


Sindri Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan coat over a brown low-cut shirt, and a deerstalker hat upon his head. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Sindri grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: To be a Adventurer again; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist. Flaws: Addict, Insane. Bonds: Adventurer, Job. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Sindri Fiddlefen, Male Gnome Monk 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Athletics -1
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kairon Secret, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His clothes are grease stained in places. His white hair is smooth and relatively long. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His job bores him to no end. He has decided to make it more interesting.

History: Kairon was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kairon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kairon. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Passionate. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Kairon Secret, Male Tiefling Expert 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Donaar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. His copper crest has been sun bleached extensively. His fierce red eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a necromancer, Donaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Donaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Athletic. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Job. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Donaar Delmirev, Male Dragonborn Rogue 15
Medium (6'8") Dragonborn, Neutral Good (CR 15)
Armor Class 12
Hit Points 118 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 14 (+2)19 (+4)
Skills Stealth +7, Survival +7
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 500 pp. Sardonyx (80 gp). Jade (110 gp). Brown-green garnet (110 gp). Bloodstone (80 gp). Deep blue spinel (1300 gp).


Social Check DCs

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