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NPC Generator

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Advanced [show]


Ellyjoybell Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female is well dressed, constantly wearing a tan suit, brown shirt, and red tie. She is tall, broad shouldered and powerfully built. Her auburn hair is smooth and relatively long. Her eyes are green and she is always smoking a pipe.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She cannot resist a sob story and will often dote over anyone who has one.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father took her hunting and taught her how to get in the mind of other creatures. She has since lost track of the people in her past.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist. Bonds: Family, Immigrant, Nature, Job. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Ellyjoybell Bafflestone, Female Gnome Bard 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)6 (-2) 17 (+3)10 (+0)
Skills Arcana +0, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Violet garnet (300 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Kelter Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a red suit, white shirt, and tan tie. His long red hair is drawn into a two foot long braid. His eyes are gray and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has drifted from career to career and currently works as a Laborer.

Motivation: He is greedy.

Ideals: Philantrophist. Bonds: Rich, Job. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Kelter Greenleaf, Male Halfling Warrior 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 gp. 1 Thunderstones.


Social Check DCs


Andram Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a black poncho over his likewise colored trousers and shirt. His hair is silver and very short. His gold eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Andram's homeland. Andram decided to take the middle way and become a bodyguard. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Andram Flaw, Male Tiefling Warrior 7
Medium (6'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 9 (-1)18 (+4)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. Azurite (15 gp). Sard (60 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His fur is orange and very short. His eyes are yellow.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Scribe, his father struggled to pay the bills. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Optimist, Joker, Gifted. Bonds: Poor, Job, Religious. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Quick Of World, Male Tabaxi Ranger 9
Medium (5'10") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 150 pp. Silver pearl (80 gp). Amethyst (80 gp). Golden yellow topaz (700 gp). Azurite (12 gp). Golden yellow topaz (700 gp). Iolite (50 gp).


Social Check DCs

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