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NPC Generator

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Advanced [show]


Semyaza Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing the road beaten gear of a warrior. Her silver hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in the north to a Carpenter, Semyaza learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Semyaza took refuge in the large cave and found the beat up glaive and armor she uses now. She's also a talented Painter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Optimist. Bonds: Enemies, Job, Nature. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Semyaza Benevolence, Female Tiefling Warrior 8
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theren Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears bulky blue painted plate armor. He has a long auburn beard with little hanging trinkets. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He has a minor phobia of water and hates getting wet.

History: He got into the Dyer business at a young age. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: Retire the richest man in the south; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Job, Criminal record. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Theren Arnuanna, Male Elf Sorcerer 5
Medium (5'4") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)18 (+4) 13 (+1)8 (-1)
Skills Arcana +7, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin, Infernal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 100 gp. Aquamarine (500 gp).


Social Check DCs


Chem Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Locksmith. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His black unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Locksmith in town.

History: The child of eastern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Some 4 years later his spouse died after the birth of his son. Heartbroken, Chem never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Disease. Bonds: Religious, Job, Immigrant, In love. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Chem Trust, Male Tiefling Commoner 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelaide Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a violet cloak and cross-gartered yellow stockings. She has red hair. Her eyes are amber and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is skeptical of what others tell her and is slow to trust.

History: Her mother raised her in a mountain cabin. She made a point of taking high paying jobs and getting most of it up front. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Ideals: Justice. Flaws: Shy, Racist. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Adelaide Iranapha, Female Half-Elf Commoner 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp.


Social Check DCs

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