Yurgunn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'11" and wears a brown collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her right hand appears badly burned and disfigured. She wears a broad hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the west. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.
Motivation: She is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1900 sp. 1 Breastplate.
Bethrynna Woodhouse, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses like a well dressed Priest does. Her long auburn hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: Always inclined to offer people food she seems plenty friendly. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the west to a Priest, Bethrynna learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.
Motivation: To be a Farmer again; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Shy, PTSD. Bonds: Job, Immigrant. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Antinua Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing the road beaten gear of a warrior. Her moppish chestnut hair is in a traditional bowl cut. Her hazel eyes lackadaisically let the world flow into them.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. The war was a terrible time for her, and Antinua does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a soldier and died while she was still young. Antinua was left her father's suit of armor and trained in its use and care. By chance she met her brother recently and the two have been together since.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Family, Military, Poor. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Celestial, Draconic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 pp.
Yebe Turen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a tan Stetson hat and tan clothes. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her black hair is slicked back into a classic pompadour. She has green eyes and a tan hat with a blue feather.
Personality: She loves telling others what to do and how they should feel about things. As long as the job gets done she does not care how it got done.
History: She was raised in a desert tribe. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: She has a crush on the local Weaver; and money/treasure
Ideals: Opinionated, Professionalism. Bonds: Rich, Nature, Job, Has a crush. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


