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NPC Generator

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Advanced [show]


Jasmine Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman typically wears red cloth garments or leather armor and is in decent physical shape. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She got into the Carter business at a young age. She was taken from her home at a very young age. She's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of brigands

Flaws: Antagonistic, Impulsive. Bonds: Job, Slave, Enemies. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Jasmine Whispermouse, Female Halfling Commoner 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 9
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Gurdis Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her red hair, when down, is lengthy. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Gurdis does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Gurdis lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister

Flaws: Addict, Depressed. Bonds: Guardian, Military, Family. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Gurdis Glanhig, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 20 (+5)8 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 170 gp. Jet (100 gp). Lapis lazuli (12 gp).


Social Check DCs


Artin Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her long brown hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not believe in violence as a means to an end. She is a dedicated Beggar but believes her peers are too gung-ho.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: To pay off her debts; and a need for knowledge about a nearby landmark

Ideals: Joker, Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Debt. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Artin Torunn, Female Dwarf Bard 5
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 12 (+1)7 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Morley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a grey shirt with thin blue vertical stripes and brown pants. She keeps her red hair in a pixie cut. She has several tiny opal earrings on each ear.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. As long as the job gets done she does not care how it got done.

History: Susannah was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Artistic, Professionalism. Bonds: Rich, Job. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Susannah Morley, Female Human Monk 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 800 sp. Silver pearl (40 gp).


Social Check DCs

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