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NPC Generator

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Advanced [show]


Jarsali Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tan coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her white hair is lengthy. Her gray eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the west. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in the west. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and many gnolls want her driven away

Ideals: Pacifist, Optimist. Flaws: Insane. Bonds: Immigrant, Enemies. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Jarsali Netyoive, Female Elf Monk 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ovina Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing a long, brown, dusty cloak. She is muscular with a powerful set of arms. Her hair is brown and curly. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a forest tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Bowyer soon after.

Motivation: To be a Unemployed again; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: Secretive, Fearful. Bonds: Nature, Job. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Ovina Battlehammer, Female Dwarf Monk 3
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Auran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. White opal (800 gp). Deep green spinel (110 gp). Aquamarine (700 gp). 1 Climber’s kit. 1 Bullseye lantern.


Social Check DCs


Thoradin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright brown suits and hats. His hair is golden and very short. His violet eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Thoradin has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist, Pacifist, Entrepeneur. Flaws: Antagonistic, Disease. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thoradin Deepdelver, Male Dwarf Paladin 5
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. 1 Good lock.


Social Check DCs


Pelt On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears light armors faded through time and improper care. Her fur is red and very short. She has a dull look in her blue eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the north. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Pelt On the Water, Female Tabaxi Sorcerer 5
Medium (5'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)8 (-1) 8 (-1)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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