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NPC Generator

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Advanced [show]


Nalral Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey deerstalker hat and grey clothes. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Soapmaker; and wants his loneliness to end

Ideals: Impeccable, Fighting. Bonds: Nature, Job, Has a crush. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Nalral Thrahak, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 220 gp.


Social Check DCs


Margery Clapham, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a brown shirt with thin grey vertical stripes and white pants. Her hair is red and curly. Her eyes are a pleasant hazel.

Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of her brother

Ideals: Extrovert. Flaws: Shy, Disease, Insomniac. Bonds: Poor. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Margery Clapham, Female Human Rogue 10
Medium (5'0") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Athletics +5, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +7

Possessions: 1800 gp. Fiery yellow corundum (800 gp).


Social Check DCs


Barbena Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman tends to wear a large brown jacket. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her hair is silver and very short. She wears round tiny glasses practically rammed into her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Barbena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: She has money and likes to spend it; and a deep hatred of gnolls

Ideals: Disciplined, Gifted, Philantrophist. Flaws: Hedonist. Bonds: Rich, Enemies. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Barbena Balderk, Female Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 pp.


Social Check DCs


Wrenn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He wears tight fighting clothing, which leaves very little to the imagination. He has styled his golden hair well, parting it to the right. He has a dull look in his amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered

History: Wrenn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Logical. Bonds: Poor. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Wrenn Fabblestabble, Male Gnome Adept 5
Small (3'6") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)15 (+2) 17 (+3)9 (-1)
Skills Intimidation +2, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 2000 sp.


Social Check DCs

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