Qemuel Mute, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He has dyed his greying purple hair a little too much giving a sharp purple color. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.
History: Qemuel was born in the east. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Joker, Professionalism, Persistence. Bonds: Nature, Adventurer. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +8
Possessions: 5000 sp.
Riswynn Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She has a slight overbite and is overall scrawny. She wears a feathered hat to cover her moderate length white hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Riswynn speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born in a small desert village. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.
Motivation: To settle down with her crush; and to reunite with her old friends
Ideals: Impeccable. Bonds: Has a crush, Nature, Rich, Adventurer. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
Possessions: 200 gp.
Fallond Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He has a long brown beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Miller and occasionally as a mercenary.
Motivation: Seeks redemption; and he is unsatisfied with his job
Flaws: Shy. Bonds: Adventurer, Criminal record, Rich, Job. Occupation: Miller
Voice: Boston accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. Deep green spinel (50 gp).
Gale Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has white fur. She has several tiny sapphire earrings on each ear.
Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with finding treasure.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. By chance she met her brother recently and the two have been together since.
Motivation: She is greedy.
Flaws: Shy, Disease. Bonds: Rich, Adventurer, Family. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 13)
Armor Class 13
Hit Points 67 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Obsidian (11 gp). Golden yellow topaz (1600 gp). Obsidian (11 gp). Black star sapphire (1600 gp). Lapis lazuli (11 gp). Deep blue spinel (1600 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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