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NPC Generator

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Advanced [show]


Great Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is renowned for her bright pastel dresses and hats. She has wavy red fur. This green eyed southerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. After a long history of fighting, Great and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Antagonistic, Racist. Bonds: Poor, Mentor, Military. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Great Shore, Female Tabaxi Monk 4
Medium (4'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 7 (-2)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 8
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Average lock. 1 Bullseye lantern.


Social Check DCs


Williamina Soames, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is dressed in a clean brown cloak covering her clean studded leather. Her long white hair is drawn into a two foot long braid. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She believes the world needs to unite to get rid of gnolls once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.

Motivation: She feels kind of lost in life; and someone believes her a fraud

Ideals: Athletic, Gifted. Flaws: Addict, Depressed. Bonds: Enemies. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Williamina Soames, Female Human Commoner 2
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)17 (+3) 6 (-2)8 (-1)
Skills Arcana +5, Medicine +0
Senses Passive Perception 8
Languages Common, Gnoll, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Riswynn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). Her silver hair is lengthy. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Riswynn Frostbeard, Female Dwarf Fighter 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Enialis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast island. Enialis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Bonds: Job, Nature, Adventurer. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Enialis Selevarun, Male Elf Ranger 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Alexandrite (900 gp).


Social Check DCs

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