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NPC Generator

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Advanced [show]


Nimble Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel coat over a red low-cut shirt, and a deerstalker hat upon her head. She sports a flattop fur cut. She has a dull look in her amber eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She got into the Sailor business at a young age. A gifted student she started as a Bookbinder, but she got bored and became a Sailor. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She seems to be bored by most things; and to be a bookbinder again

Ideals: Gifted, Entrepeneur. Flaws: Selfish, Mundane. Bonds: Job. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Nimble Of World, Female Tabaxi Commoner 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)19 (+4)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs


Bendoo Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman dresses like a well dressed Junk Dealer does and is in decent physical shape. Her red hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: A deeply religious woman she believes everything happens for a reason. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She has drifted from career to career and currently works as a Junk Dealer.

Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs

Ideals: Optimist. Bonds: Job, Religious, In love. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Bendoo Branson, Female Half-Orc Commoner 6
Medium (5'3") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 9 (-1)8 (-1) 16 (+3)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 300 gp. Citrine (30 gp). Alexandrite (600 gp).


Social Check DCs


Elegant Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his pastel robe and has his monstrous two handed axe always slung over his shoulder. He has styled his yellow fur well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Elegant took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Impeccable. Bonds: Job, Nature, Guardian, Family. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Elegant Paws, Male Tabaxi Warrior 15
Medium (6'6") Tabaxi, Lawful Evil (CR 15)
Armor Class 12
Hit Points 104 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +8, History +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold music box (1000 gp). Sapphire pendant on gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (140 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.


Social Check DCs


Uthemar Holimion, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is smooth and relatively long. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Uthemar Holimion, Male Elf Aristocrat 13
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 65 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)18 (+4) 6 (-2)9 (-1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 8
Languages Common, Elven, Druidic, Abyssal, Terran, Ignan
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +2

Possessions: Alexandrite (1200 gp). Banded agate (10 gp). Rhodochrosite (10 gp). Alexandrite (1200 gp). Silver pearl (100 gp). 1 Medium magic item.


Social Check DCs

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