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NPC Generator

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Advanced [show]


Roywyn Welber, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she usually wears her blue robe and has her nunchaku always slung over her shoulder. Her red hair is still thick. She wears crescent spectacles with a black brim.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the west. Her father was a mechanic, and taught her how to fix just about anything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy.

Ideals: Logical, Persistence. Flaws: Terse. Bonds: Immigrant. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Roywyn Welber, Female Gnome Ranger 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears tan leather gloves, a tan jacket, and tight pants and is in decent physical shape. He has red hair. His eyes are likewise blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. In his 10th year, his parents were killed by a giants raid, leaving Senteq alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Military, Enemies, Slave. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Senteq Timbers, Male Gnome Warlock 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 13 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. 3 Holy water. 3 Thunderstones. 3 Thunderstones. 4 Alchemist’s fire.


Social Check DCs


Spring Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple green line shooting up and back down. He is portly but not overly obese. His lavender fur is braided into rings. His eyes are yellow and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Fighting, Gifted. Bonds: Family, Mentor. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Spring Of Clay, Male Tabaxi Adept 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 79 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 18 (+4)18 (+4) 16 (+3)18 (+4)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Infernal, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 2300 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple grey robe with black stripes complete with hood. Her long black hair reaches down to her waist. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She dislikes all the random violence that takes place in the east. Animals are drawn to her, and she is able to talk to them.

History: She was born to loving parents in a slum to the east. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their son. She worked as a Marshal, and she later adopted a second son.

Motivation: Someone believes her a fraud; and find a way to reverse the transformation of her brother

Ideals: Pacifist, Gifted. Bonds: Poor, Family, Enemies. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Oriff Holderhek, Female Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)6 (-2) 15 (+2)10 (+0)
Skills History +0, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs

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