Dimble Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is white and curly. His eyes, though not visible through his cowl, are hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Justice, Logical. Flaws: Selfish, Insane. Bonds: Criminal record. Occupation: Bellfounder
Voice: Timid voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Shamash Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver crest has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Optimist. Flaws: Insomniac, Secretive. Bonds: Religious, Rich. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 40 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Brass mug with jade inlays (300 gp). A small bag of saffron. (30 gp). Silver chalice with lapis lazuli gems (150 gp). A delicate brass dragon egg (30 gp). Solid gold idol (400 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nithther Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His green crest has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Nithther lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Locksmith soon after.
Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job
Ideals: Optimist. Bonds: Has a crush, Adventurer, Family, Job. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1000 gp. Moss agate (10 gp). Moss agate (10 gp). Violet garnet (200 gp). Tiger eye turquoise (10 gp). Black pearl (200 gp). Banded agate (10 gp).
Ortegar Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a white tunic with green highlights, and long violet pants that bunch up around his shoes. His red hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Ortegar was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: He would like to get married and retire; and his religion dominates his actions
Ideals: Athletic. Flaws: Fearful. Bonds: Has a crush, Poor, Adventurer, Religious. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 15)
Armor Class 15
Hit Points 83 (15d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 14 (+2) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
Possessions: 2000 gp. Amber (160 gp). Rock crystal (30 gp). Golden yellow topaz (1600 gp). Amethyst (160 gp). Citrine (30 gp). Freshwater pearl (13 gp). Smoky quartz (30 gp). Hematite (13 gp). Moss agate (13 gp). Amethyst (160 gp). Alexandrite (1600 gp). Red-brown spinel (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!


