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NPC Generator

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Advanced [show]


Wrenn Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Wrenn grew up listening to his father's many stories. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Fearful. Bonds: Rich, Job, Adventurer. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Wrenn Offund, Male Gnome Ranger 6
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 16 (+3)10 (+0)
Skills Athletics +4, Investigation +6
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 sp. Rhodochrosite (6 gp). Pink pearl (50 gp). Hematite (6 gp). Red garnet (50 gp).


Social Check DCs


Mormo Power, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His blue hair is thinning but still full. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: Mormo lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Mormo was left his father's suit of armor and trained in its use and care. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and to be a jeweler again

Bonds: Family, Immigrant, Military, Job, Has a crush. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Mormo Power, Male Tiefling Commoner 6
Medium (5'10") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)4 (-3) 12 (+1)15 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. He wears his golden hair up in a very large beehive style do. His gray eyes are slightly larger than normal.

Personality: This man loves dancing and to teach people dancing more than just about anything. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born several months after his father was called into army service. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Harbek began to lead the lost caravan. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east

Ideals: Artistic, Entrepeneur. Bonds: Rich, Enemies, Military. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Harbek Torunn, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)7 (-2) 7 (-2)2 (-4)
Skills History +0, Intimidation -2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp. Aquamarine (300 gp). Eye agate (12 gp).


Social Check DCs


Chassath Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her bronze crest is drawn into a tight pony tail with a cross scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She speaks before she thinks and is too direct. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Persistence. Flaws: Impulsive. Bonds: Military, Criminal record, Job. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Chassath Skaarzborroosh, Female Dragonborn Warrior 13
Medium (6'7") Dragonborn, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 108 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)10 (+0) 16 (+3)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 3000 gp. Black pearl (1400 gp). Black pearl (1400 gp). Iolite (30 gp). Silver pearl (110 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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