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NPC Generator

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Advanced [show]


Seere Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a green and blue handkerchief worn on her left side. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born on a small isolated farm. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Flaws: Insane, Addict, Fearful. Bonds: Nature, Adventurer. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Seere Destiny, Female Tiefling Adept 9
Medium (4'10") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1500 gp.


Social Check DCs


Dagger Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears pastel painted combat armor at almost all times. Beneath her clothing is a huge mess of scar tissue. Her beige fur is heavily combed to the left. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious woman she believes everything happens for a reason. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Dagger and her spouse have recently divorced.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Antagonistic. Bonds: Slave, Religious, Military. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Dagger Buttons, Female Tabaxi Rogue 12
Medium (5'2") Tabaxi, Lawful Evil (CR 12)
Armor Class 14
Hit Points 31 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Medicine +5, Nature +6
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 100 pp. Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Sapphire pendant on gold chain (500 gp). Brass mug with jade inlays (400 gp). Carved bone or ivory statuette (40 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Flask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes, and he perpetually has his nunchaku ready. His cinnamon fur is smooth and relatively long. His eyes are amber and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Logical, Philantrophist. Flaws: Depressed, Insomniac. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Flask Wing, Male Tabaxi Druid 4
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 28000 sp.


Social Check DCs


Krusk Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His skin is fair and his fingers are delicate and long. His golden hair is still thick. His eyes are likewise blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Krusk hails from a village terrorized by dire rats. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Navigator.

Motivation: To be a Ruler again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Bonds: Adventurer, Enemies, Job. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Krusk Westcott, Male Half-Orc Paladin 7
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 17 (+3)9 (-1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Aquamarine (200 gp). Chrysoprase (70 gp). Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs

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