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NPC Generator

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Advanced [show]


Meena Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Doctor does. Her auburn hair is lengthy and is close to two feet long. Her eyes are likewise hazel.

Personality: She acts crazy and hedonistic. She has a habit of throwing herself into exceedingly dangerous situations.

History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.

Motivation: Further expansion of business; and money/treasure

Flaws: Hedonist, Impulsive, Depressed. Bonds: Job, Rich. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Meena Fiddlefen, Female Gnome Wizard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)17 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Draconic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 1 Minor magic item.


Social Check DCs


Perra Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and is renowned for her bright green dresses and hats. Her gold crest, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Terse. Bonds: Religious, Adventurer. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Perra Jerynomonis, Female Dragonborn Ranger 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp.


Social Check DCs


Gimurt Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, black shirt, and white tie, and he perpetually has his dagger ready. His black hair is kept up in a ponytail inside a top hat. His fierce green eyes like to dwell on things.

Personality: He has always had a great fascination with Tiefling culture. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Regain custody of his daughter; and tiefling compassion

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Family, Rich. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Gimurt Fallack, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)11 (+0) 6 (-2)8 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his green robe. He is physically well-built. His fur is yellow and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: He got into the Sellsword business at a young age. Through the years after Three was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Three's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 8 years.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Professionalism. Flaws: Shy, Antagonistic. Bonds: Job, Has a crush. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Three Timber, Male Tabaxi Barbarian 13
Medium (5'6") Tabaxi, Neutral Good (CR 13)
Armor Class 12
Hit Points 125 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +5

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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