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NPC Generator

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Advanced [show]


Mardred Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on her belt. Her golden hair is well kept. Her eyes are gray and catlike.

Personality: Mardred hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Mardred was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Seamstress work with an outfit from a few towns over. Seamstress work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Seamstress.

Motivation: Expand her business; and an old rival family wants her found

Ideals: Artistic. Bonds: Poor, Family, Job. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Mardred Trueblood, Female Dwarf Rogue 7
Medium (3'10") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 15 (+2)16 (+3)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Seven Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. His fur is orange and curly. His hazel unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the north, but his parents moved at a very young age to the east. A freak accident while working with his Sage mother left him crippled. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his religion dominates his actions

Flaws: Disease, Antagonistic. Bonds: Religious, Immigrant, Family, Criminal record. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Seven Of Clay, Male Tabaxi Sorcerer 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 14000 sp. Onyx (40 gp). Amethyst (70 gp).


Social Check DCs


Thamuz Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly daggers and maces. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are black.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thamuz took refuge in the old dungeon and found the beat up dagger and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Criminal record, Nature. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Thamuz Clever, Male Tiefling Wizard 12
Medium (5'2") Tiefling, Lawful Evil (CR 12)
Armor Class 8
Hit Points 58 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Deception +6, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 300 pp. Emerald (600 gp). Golden pearl (90 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is cut jaggedly and amateurishly. Her eyes are a pleasant green.

Personality: Her tongue was cut out and she uses sign language. She pushes her goals aggressively. She is also a coward if confronted.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Rohesia has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To find somewhere to settle down; and she feels threatened by others

Ideals: Fighting. Flaws: Disease, Fearful, Mundane. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Rohesia O'Leary, Female Half-Elf Expert 6
Medium (4'8") Half-Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10000 cp. Onyx (50 gp).


Social Check DCs

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