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Advanced [show]


Nora Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is lengthy and is close to two feet long. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is witty, but her monotone delivery comes off as unnerving Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nora is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. When Nora reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Joker, Justice. Flaws: Addict. Bonds: Immigrant, Rich, Military. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Nora Daerdahk, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp. Zircon (30 gp). Rose (30 gp). Obsidian (14 gp).


Social Check DCs


Trail Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his red fur down. His copper eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Trail and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Logical, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Rich, Enemies. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trail Of Spirit, Male Tabaxi Adept 6
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oda Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear flannel. Her hair is long and auburn with streaks of blonde, and is pulled back with small blue clips. Her eyes are hazel and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A true patriot, Oda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Disease, Insomniac. Bonds: Military. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Oda Horcusporcus, Female Gnome Adept 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Georgina Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is heavily combed to the left. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Georgina is combative with any and all who dare try her patience in the slightest.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has a rivalry with the Church that dominates her actions; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Joker, Justice. Flaws: Disease. Bonds: Adventurer, Religious. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Georgina Silvereyes, Female Halfling Cleric 9
Small (2'11") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 27 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 80 pp. Rock crystal (80 gp). Citrine (80 gp). Onyx (80 gp). Violet garnet (300 gp). Malachite (16 gp).


Social Check DCs

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