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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Margery Hadlee, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in grey turtlenecks beneath a blue coat with grey slacks. Her hair is always cut to a buzz. She is baby faced.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She works hard and plays hard.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is not mentally stable, and does not behave rationally; and she has comitted a past crime that haunts her to this day

Ideals: Logical. Flaws: Terse, Hedonist, Insane. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Margery Hadlee, Female Human Warrior 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 80 gp.


Social Check DCs


Adelaide Yardley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. Her auburn hair is kept up in a ponytail inside a small hat. Her eyes are likewise amber.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to loving parents in a slum to the west. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and doesn't want to be a assassin and was forced into it by her family

Ideals: Joker, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Adelaide Yardley, Female Human Sorcerer 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. Amethyst (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Myria Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who prefers to wear red pants and tee shirts, she is not a threatening figure. She wears her black hair up in a very large beehive style do. Her eyes are likewise blue.

Personality: She dislikes all the random violence that takes place in the west. She also is a firm believer in the womanly ideal.

History: She got into the Knight business at a young age. She was an apprentice working in her mother's forge. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Impulsive, Greedy. Bonds: Job, Adventurer. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Myria Thorngage, Female Halfling Aristocrat 3
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1

Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.


Social Check DCs


Drifting Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. She keeps her cinnamon fur in a flapper bob. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich western family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy; and she desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drifting Mirror, Female Tabaxi Warrior 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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