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NPC Generator

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Advanced [show]


Two Llamas Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears a brown armored body suit, with a simple white line shooting up and back down. His fur is greying and his face has many wrinkles. His eyes are hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Terse. Bonds: Rich. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Two Llamas Mist, Male Tabaxi Warrior 5
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Shadow Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'8", this man is wearing colorful clothing, dressed as a Ploughman. He has styled his black fur well, parting it to the left. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. A true patriot, Shadow would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Military, Family, Immigrant, Adventurer. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Shadow Wind, Male Tabaxi Sorcerer 7
Medium (5'8") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills History +2, Performance +5
Senses Passive Perception 11
Languages
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Pink pearl (80 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He wears a tan small hat and tan clothes. He wears his chestnut hair up in a very large beehive style do. He has several tiny amethyst earrings on each ear.

Personality: Igden wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich southern family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Igden began to lead the lost caravan. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has passion for adventuring and risk; and retire the richest man in the south

Ideals: Disciplined, Entrepeneur. Flaws: Secretive. Bonds: Rich, Enemies, Adventurer. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Igden Munggen, Male Gnome Druid 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)7 (-2) 15 (+2)10 (+0)
Skills Arcana +0, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. Eye agate (16 gp). Jet (70 gp). Brown-green garnet (70 gp).


Social Check DCs


Juliana Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple violet robe with black stripes complete with hood. Her hair is auburn and very short. She wears crescent spectacles with a black brim.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to make almost anything out of random pieces of junk.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted martial powers by her dying sister.

Motivation: To protect her home; and to clean up the streets

Ideals: Gifted. Flaws: Secretive. Bonds: Slave, Religious, Guardian. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Juliana Xistsrith, Female Half-Elf Warrior 14
Medium (4'10") Half-Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 84 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +8, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Halfling
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +7

Possessions: 600 pp. Peridot (80 gp). Jade (120 gp). Rich purple corundum (800 gp). Star rose quartz (80 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Amethyst (120 gp). Pink diamond (6000 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs

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