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Advanced [show]


Dynamic Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His cinnamon fur is thinning but still full. This green eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Dynamic will drive conversation. He also has developed a complete distrust of the Actor profession.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has achieved small success as a Mayor.

Motivation: Sabotage a competitor; and expand his business

Ideals: Extrovert. Bonds: Rich, Job, Immigrant, Family. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Dynamic Candle, Male Tabaxi Warrior 7
Medium (6'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 7 (-2)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Deep blue spinel (800 gp). Fire opal (1000 gp).


Social Check DCs


Vlorn Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long golden hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Barrister, who enjoyed hunting, Vlorn was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he would like to get married and retire

Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Nature, Poor. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Vlorn Stoutbridge, Male Halfling Commoner 16
Small (3'3") Halfling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 94 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2

Possessions: 5000 gp. White opal (1500 gp). Freshwater pearl (14 gp). Citrine (50 gp). Aquamarine (1400 gp). Aquamarine (1400 gp). Deep green spinel (140 gp). Moonstone (50 gp). Blue sapphire (1500 gp). Fire opal (1500 gp). Rich purple corundum (1500 gp). Jet (140 gp). Peridot (50 gp). Bloodstone (50 gp). Golden yellow topaz (1400 gp). Pink pearl (140 gp). Hematite (14 gp). Red-brown spinel (140 gp). Eye agate (14 gp). Rock crystal (50 gp). 1 Medium magic item.


Social Check DCs


Uraim Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man sports grey clothing, slightly heavier than average wear. He has dyed his greying golden hair a little too much giving a sharp golden color. He tend to wears goggles to shield his eyes.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 8 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: He is unsatisfied with his job; and wants his loneliness to end

Ideals: Fighting. Bonds: Job, Immigrant, Has a crush. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Uraim Broodfist, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics +4, History +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gerard Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and carries scythes. His moppish brown hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Gerard was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Immigrant, Family. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Gerard Altham, Male Human Monk 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)17 (+3) 10 (+0)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Infernal, Giant, Draconic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 200 gp. Moonstone (80 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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