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NPC Generator

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Advanced [show]


Fragrant Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'9", this man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has moderate length white fur. His eyes are likewise copper.

Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 7 years old his parents immigrated from the west. He worked as a nervous Marshal and found it very stressful. He became a Marshal soon after.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Joker. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Fragrant Peak, Male Tabaxi Monk 3
Medium (6'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gildmak Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He is portly but not overly obese. His golden hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He takes great joy in being the best Fisher in town.

History: Gifted from a young age, Gildmak studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He has worked as a Fisher like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job, Slave. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Gildmak Kettlewhistle, Male Halfling Fighter 13
Small (2'11") Halfling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 82 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Lapis lazuli (16 gp). Freshwater pearl (16 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gadreel Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear ponchos typically of a light green in addition to tight pants. Her silver hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a island tribe. Gadreel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.

Motivation: Doesn't want to be a Banker and was forced into it by her family; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Shy. Bonds: Job, Nature, Family. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Gadreel Fluke, Female Tiefling Adept 11
Medium (5'4") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Floshem, Female Elf [Permalink]

Personal [hide]

Description: This woman tends to wear a tan poncho over her likewise colored trousers and shirt. She is muscular with a powerful set of arms. Her hair is long and red with streaks of silver, and is pulled back with small tan clips. Her amber eyes are slightly larger than normal.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of a Unemployed, who enjoyed hunting, Quelenna was taken on many hunting expeditions. One day when Quelenna was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Quelenna was heart-stricken from the event, and her father started working long hours to provde for them. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Opinionated. Flaws: PTSD. Bonds: Family, Nature. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Quelenna Floshem, Female Elf Barbarian 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp. Coral (70 gp). Zircon (80 gp). Moonstone (80 gp).


Social Check DCs

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