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Advanced [show]


Maynild Gladstone, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing a long, grey, dusty cloak. Her white hair is well kept. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is harsh and unforgiving.

History: Born in the south her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Maynild grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Maynild. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Maynild Gladstone, Female Human Cleric 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)7 (-2) 16 (+3)9 (-1)
Skills Investigation +0, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 4000 cp.


Social Check DCs


Cask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting pastel shirt and pants. His fur, while still mostly gray, has prominent grey streaks. He has a dull look in his green eyes.

Personality: Overbrimming with self-confidence, Cask isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is a great chef.

History: The child of a Body Guard, who enjoyed hunting, Cask was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cask took refuge in the large cave and found the beat up greataxe and armor he uses now. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Nature, Rich, Debt. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Cask Prim Posies, Male Tabaxi Cleric 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1500 sp. 1 Masterwork studded leather.


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is typically in her Shoemaker uniform. Her yellow fur is drawn into a tight pony tail with a cross scrunchie. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of northern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She got away from her former life and has fallen to alcoholism.

Motivation: She is unsatisfied with her job.

Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Pelt In the Wind, Female Tabaxi Paladin 11
Medium (5'9") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 68 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Athletics +4, Religion +7
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3200 gp. Coral (140 gp). Lapis lazuli (9 gp). Coral (140 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Travok Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His red hair, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Gifted. Flaws: Impulsive. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Travok Balderk, Male Dwarf Expert 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 17 (+3)7 (-2)
Skills Sleight of Hand +5, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Chrysoprase (60 gp). Hematite (10 gp). Red garnet (130 gp). Brown diamond (5000 gp). Blue quartz (10 gp). Blue star sapphire (1400 gp). Malachite (10 gp).


Social Check DCs

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