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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Panana Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her hair is always cut to a buzz. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A true patriot, Panana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Gifted from a young age, Panana studied abroad. A freak accident while working with her Glassblower mother left her crippled. She was always very intelligent and has formed a secret society of specialists.

Motivation: Further expansion of business; and balancing her hectic life and new sellsword responsibilities is difficult

Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Military, Job. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Panana Gobblefirn, Female Gnome Sorcerer 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sannl Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her auburn hair down. She wears large thick round spectacles.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is able to make almost anything out of random pieces of junk.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken from her home at a very young age. She's since become an addict/alcoholic.

Motivation: She has a crush on the local Navigator; and a strong sense of loyalty to tiefling people

Ideals: Gifted. Flaws: Racist, Addict. Bonds: Slave, Has a crush. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Sannl Bloodkith, Female Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)6 (-2) 15 (+2)4 (-3)
Skills Investigation +0, Performance -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp. Gold and topaz bottle stopper cork (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Griselda Stratford, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Persistence. Bonds: Immigrant, Adventurer. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Griselda Stratford, Female Human Aristocrat 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Azdûsh Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many grey ritualistic tattoos. He is typically in his Merchant uniform. He has moderate length brown hair. His eyes are amber and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a desert tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Merchant for hire.

Motivation: He is greedy; and expand his business

Flaws: Shy, Fearful. Bonds: Job, Nature, Rich. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Azdûsh Peyton, Male Half-Orc Commoner 6
Medium (5'6") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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