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NPC Generator

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Advanced [show]


Jane Hastings, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She is portly but not overly obese. Her hair is short and golden. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She enjoys reading and quiet.

History: She served in the navy to pay for her family's outstanding loans. She dropped out of school before completing her studies. She got away from her former life and has fallen to alcoholism.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Addict, Depressed. Bonds: Military. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Jane Hastings, Female Human Monk 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Tod Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears red painted combat armor at almost all times. His clothes are grease stained in places. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Tod was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Tod's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Tod Quickstep, Male Halfling Bard 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Terran
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. Sard (50 gp). Tiger eye turquoise (12 gp). Deep blue spinel (700 gp). Black pearl (700 gp).


Social Check DCs


Tree In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red fur is drawn into a tight pony tail with a clover scrunchie. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Sellsword and found it very stressful. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: Revenge; and many illithids want him driven away

Ideals: Athletic, Optimist, Professionalism, Gifted. Bonds: Job, Enemies. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Tree In the Wind, Male Tabaxi Commoner 6
Medium (6'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Emerald Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her fur, while still mostly orange, has prominent grey streaks. She has amber eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was always a brilliant, if unscrupulous mind. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Disease, Insane. Bonds: Adventurer. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Emerald Mist, Female Tabaxi Rogue 7
Medium (4'10") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 70000 cp.


Social Check DCs

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