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NPC Generator

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Advanced [show]


Tod Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His red hair is thinning but still full. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he has money and likes to spend it

Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Rich. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Tod Thorngage, Male Halfling Barbarian 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


William Rodney, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, brown cloak, he is not a threatening figure. His black hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Impeccable. Flaws: Mundane. Bonds: Poor, Job. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

William Rodney, Male Human Expert 11
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Athletics +5, Insight +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +5

Possessions: Hematite (12 gp).


Social Check DCs


Raam Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. His silver hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Raam studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Layabout. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Rich, Job, Criminal record. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Raam Blessing, Male Tiefling Expert 5
Medium (6'5") Tiefling, Lawful Evil (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)18 (+4) 13 (+1)18 (+4)
Skills Arcana +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Goblin, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp. White opal (500 gp).


Social Check DCs


Myathethil Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan cloak and cross-gartered black stockings, and she perpetually has her longsword ready. Her white hair is kept up in a ponytail inside a deerstalker hat. She has a dull look in her violet eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of a Shepherd, who enjoyed hunting, Myathethil was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myathethil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Fighting, Impeccable. Bonds: Enemies, Nature, Military. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Myathethil Caerdonel, Female Elf Barbarian 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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