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NPC Generator

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Advanced [show]


Vanchu Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). Her long blonde hair is drawn into a two foot long braid. Her brown eyes peer out from beneath her small white hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Vanchu was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and she is terrified, and will act out of fear

Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Adventurer, Poor. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Vanchu Denholm, Female Half-Orc Monk 1
Medium (4'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Hematite (6 gp). 1 Banded mail.


Social Check DCs


Vanuath Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man likes to wear tan tank tops with blue pants. He is muscular with a powerful set of arms. He wears his golden hair up. His violet eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Mason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Mason, Vanuath learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.

Motivation: He has a crush on the local Interpreter; and he's attracted to the pc

Ideals: Logical. Bonds: Job, Criminal record, Has a crush. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Vanuath Firahel, Male Elf Aristocrat 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Andram Chance, Male Tiefling [Permalink]

Personal [hide]

Description: This man very much looks the part of a Laborer. He is muscular with a powerful set of arms. His hair is cut close to his head. He has several tiny jet earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Laborer, Andram learned a great deal about his mother's area of expertise. Andram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Animal Trainer again; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Andram Chance, Male Tiefling Adept 6
Medium (6'8") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)13 (+1) 6 (-2)19 (+4)
Skills Persuasion +7, Religion +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp.


Social Check DCs


Thradal Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has a long red beard with little hanging trinkets. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Passionate. Flaws: Fearful. Bonds: Rich, Criminal record. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Thradal Morigak, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 16 (+3)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Terran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp.


Social Check DCs

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