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NPC Generator

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Advanced [show]


Ahinar Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a simple yellow robe with tan stripes complete with hood. She wears her golden hair up. Her amber eyes dart from person to person.

Personality: She acts crazy and hedonistic. She does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Ahinar grew up listening to her father's many stories. Over the years she perfected her riding and shooting skills. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A deep hatred of brigands; and meet up once more with her childhood friend

Flaws: Hedonist, Insomniac. Bonds: Adventurer, Nature, Enemies. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Ahinar Murphy, Female Half-Elf Warlock 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. Jasper (50 gp).


Social Check DCs


Qemuel Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. He wears his red hair up. His black eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them

History: Sold as a small child to a necromancer, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Mentor, Nature. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Qemuel Cryptic, Male Tiefling Cleric 8
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 18 (+4)18 (+4)
Skills History +3, Performance +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Iados Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His long black hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: He's in love; and his spouse's relatives view him with great suspicion

Flaws: Shy, Impulsive, Mundane. Bonds: Family, Has a crush. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Iados Ennui, Male Tiefling Barbarian 10
Medium (6'10") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 99 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 9 (-1)16 (+3)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 110 pp. Obsidian (12 gp). Hematite (12 gp). Rose (70 gp). Fire opal (1100 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). 1 Minor magic item.


Social Check DCs


Sark Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright chestnut hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: The child of a Servant, who enjoyed hunting, Sark was taken on many hunting expeditions. When Sark reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Job, Nature, Military, Criminal record. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Sark Huckabee, Male Half-Orc Rogue 2
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 7 (-2)3 (-4)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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