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NPC Generator

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Advanced [show]


Donella Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female has a large blue mantle and cape that has been intricately interwoven into her white robe. She is tall, broad shouldered and powerfully built. She has slicked back auburn hair. Her eyes are blue and catlike.

Personality: She is business-like. She takes instructions and follows them to the letter. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Donella lived on a farm with her father, near the main road leading to a nearby town. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Donella Ironhide, Female Gnome Ranger 13
Small (3'2") Gnome, Chaotic Good (CR 13)
Armor Class 12
Hit Points 103 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Large well-done wool tapestry (600 gp). Solid gold idol (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lavinia Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a simple red robe with grey stripes complete with hood. Her golden hair is cut short. Her otherwise smooth face is marked with small tiny scars.

Personality: She is witty, but her monotone delivery comes off as unnerving She never wears the same outfit twice, unless she absolutely has to.

History: Gifted from a young age, Lavinia studied abroad. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: Wants her loneliness to end; and sabotage a competitor

Ideals: Joker, Artistic, Gifted. Bonds: Job, Has a crush. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Lavinia Tealeaf, Female Halfling Expert 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Tarhun Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. His rusty crest is lengthy and is close to two feet long. He has gleaming, smiling red eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a wizard, Tarhun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Crown-heir soon after.

Motivation: To be a Spy again; and sabotage a competitor

Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Tarhun Clethtinthiallor, Male Dragonborn Fighter 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Oloric Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case, and his gloved hand is found clutching a sai. He has done his best to style his red hair to look like a famous performer. His eyes are likewise brown.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Spice Merchant mother left him crippled. He has achieved small success as a Dyer.

Motivation: To prove his worth to the world; and wants to open a new tavern

Flaws: Racist, Disease, Insomniac, Impulsive. Bonds: Job. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Oloric Steelfist, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp.


Social Check DCs

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