Giselle Beckwith, Female Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she prefers to wear brown pants and tee shirts. She keeps her red hair in a pixie cut. She wears large thick round spectacles.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sailor arts, while her father instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has decided she is irredeemable; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Persistence, Fighting. Bonds: Rich, Criminal record. Occupation: Sailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 10)
Armor Class 10
Hit Points 47 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 900 gp. Rose (60 gp). Iolite (60 gp). Black pearl (400 gp). Rhodochrosite (12 gp). Black opal (600 gp). Chrysoprase (60 gp). Rich purple corundum (600 gp). Deep blue spinel (400 gp).
Beast Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears light armors faded through time and improper care. Her fur is brown and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She always tries to repair and not replace. It was this mentality that drove her into the Server business.
History: She was born to loving parents in a slum to the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Balancing her hectic life and new Server responsibilities is difficult.
Ideals: Persistence. Flaws: Cynical. Bonds: Poor, Mentor. Occupation: Server
Voice: Booming voice
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Uadjit Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, green cloak. She carries a battered longsword and tarnished longbow as well. Her brass crest is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. As long as the job gets done she does not care how it got done.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with unlife at a very young age, Uadjit has worked very hard to control her curse. She left for the north, certain she would find work there.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Professionalism. Flaws: Insomniac, Disease. Bonds: Immigrant, Criminal record. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 110 gp.
Zepar Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His brown hair is smooth and relatively long. His eyes are silver.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a wizard, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.
Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage
Ideals: Justice. Bonds: Family, Mentor, Has a crush, Job. Occupation: Healer
Voice: Whispers
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 14)
Armor Class 13
Hit Points 78 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 10 (+0) | 18 (+4) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Aquan, Orc, Terran, Ignan
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +8
Possessions: 1100 pp. Silver comb with moonstones (1000 gp). Gold dragon comb with red garnet eye (700 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Jeweled anklet (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Finely wrought small gold bracelet (60 gp). Gold dragon comb with red garnet eye (700 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


