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NPC Generator

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Advanced [show]


Enialis Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. He wears a top hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Healer, but he got bored and became a Detective. He inherited the family business which he has now maintained for 5 years.

Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable

Flaws: Shy. Bonds: Criminal record, Immigrant, Job, Slave. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Enialis Othronus, Male Half-Elf Rogue 6
Medium (4'11") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Terran
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +5

Possessions: 1000 sp. Black pearl (1000 gp).


Social Check DCs


Criella Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. Her long chestnut hair is drawn into a two foot long braid. Her fierce white eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.

History: She was born on a small isolated farm. Criella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Artistic. Flaws: Insomniac. Bonds: Nature, Immigrant, Job. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Criella Enigma, Female Tiefling Expert 6
Medium (6'4") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Mijira Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She tends to wear a large green jacket. She has dyed her greying red crest a little too much giving a sharp red color. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the east her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Mijira Ghaallixirn, Female Dragonborn Commoner 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 17 (+3)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 11000 cp. Amethyst (110 gp).


Social Check DCs


Lorilla Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. Her chestnut hair is heavily combed to the left. Her brown eyes lackadaisically let the world flow into them.

Personality: Lorilla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a island tribe. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others.

Ideals: Extrovert. Flaws: Fearful, Racist. Bonds: Rich, Nature. Occupation: Baker

Voice: American accent

Attributes [hide]

Lorilla Horcusporcus, Female Gnome Druid 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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