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NPC Generator

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Advanced [show]


Sybil Stanton, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a skull on it. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her blue unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic woman, Sybil's first love is herself. Her second love is also herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was always a brilliant, if unscrupulous mind. Cursed with lycanthropy at a very young age, Sybil has worked very hard to control her curse. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Joker, Logical. Flaws: Disease, Insane. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Sybil Stanton, Female Human Ranger 2
Medium (4'11") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Gardain Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a grey armored body suit, with a simple green line shooting up and back down. His moppish golden hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fisher father left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Lazy, Disease. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Gardain Stoutale, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)8 (-1) 11 (+0)14 (+2)
Skills History +1, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp. Pink pearl (40 gp). Jade (40 gp). Freshwater pearl (5 gp).


Social Check DCs


Medrash Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears black trousers with violet and black striped suspenders. He wears various colorful collared shirts. His crest is silver and curly. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Medrash enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Addict, Hedonist, Antagonistic. Bonds: Military. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Medrash Jharthraxyn, Male Dragonborn Warrior 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 85 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunnloda Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she likes to wear ponchos typically of a light grey in addition to tight pants. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny aquamarine earrings on each ear.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Gunnloda is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunnloda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and regain custody of her son

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Rich, Family, Religious. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunnloda Burrowfound, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 9 (-1)6 (-2)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs

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