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NPC Generator

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Advanced [show]


Claira Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, but even with her fine clothing she looks run-down. Her hair, while still mostly black, has prominent grey streaks. Her eyes are likewise blue.

Personality: Claira hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Claira enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her dancing dream.

Motivation: Seeks redemption; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic. Flaws: Hedonist. Bonds: Poor, Mentor. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Claira Yaeldrin, Female Elf Ranger 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Immeral Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this man wears skinny pants and wears a yellow and white robe with the hood down. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Adventurer profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Shy, PTSD. Bonds: Job, Slave. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Immeral Gentry, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Galinndan Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. He has several tiny ruby earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Gifted, Athletic. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Galinndan Firahel, Male Elf Druid 10
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 18 (+4)15 (+2)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 1000 gp. Silver chalice with lapis lazuli gems (30 gp). Solid gold idol (500 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Nurkara Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear flannel and is in decent physical shape. Her red hair is kept up in a ponytail inside a deerstalker hat. She has amber eyes and a brown hat with a white feather.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.

History: She comes from a rich eastern family. Cursed with a spirit at a very young age, Nurkara has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: She wants to get laid; and she would like to get married and retire

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Nurkara Loderr, Female Dwarf Warrior 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 300 gp. Obsidian (4 gp). Rose (60 gp). Zircon (60 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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