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NPC Generator

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Advanced [show]


Barbena Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown armored body suit, with a simple green line shooting up and back down. Her blonde hair is thinning but still full. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Barbena has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Flaws: Antagonistic, Disease, Insomniac. Bonds: Military. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Barbena Dankil, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 7 (-2)13 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 280 gp. 1 Masterwork studded leather.


Social Check DCs


Trey Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a robe, a symbol of death around his neck, and a shortspear on his belt. His red hair and beard is wavy and long. His eyes are hazel.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a plains tribe. Cursed with vampirism at a very young age, Trey has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Miner

Voice: Stutters

Attributes [hide]

Trey Xistsrith, Male Half-Elf Cleric 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Habor Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear green clothing when he does not wear armor. He keeps his long white hair kept up in a rat tail. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He became a Shipwright soon after.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence. Flaws: Addict. Bonds: Adventurer, Military, Job. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Habor Quiet, Male Tiefling Bard 2
Medium (6'6") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)12 (+1) 17 (+3)14 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 210 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Virra Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears light armors faded through time and improper care. Her long black hair is drawn into a two foot long braid. She has amber eyes.

Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised by priests from a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She has set out to sabotage the competition.

Motivation: Further expansion of business; and balancing her hectic life and new navigator responsibilities is difficult

Flaws: Shy. Bonds: Job, Religious, Mentor. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Virra Loofollue, Female Gnome Expert 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)17 (+3) 8 (-1)7 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Halfling, Ignan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Moss agate (15 gp). Freshwater pearl (15 gp). Azurite (15 gp). Obsidian (15 gp). 1 Minor magic item.


Social Check DCs

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