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NPC Generator

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Advanced [show]


Bryseis Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: This woman tends to wear a green poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. Her blue hair is smooth and relatively long. She has silver eyes and a green hat with a black feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a ruthless business woman, a trait she acquired from her mother.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Bryseis took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She seems to be bored by most things; and she is content

Ideals: Gifted, Entrepeneur, Fighting. Flaws: Mundane. Bonds: Slave. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Bryseis Fluke, Female Tiefling Fighter 4
Medium (4'9") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. 1 Tanglefoot bags. 1 Everburning torch. 4 Acid flasks.


Social Check DCs


Leaf Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He sports a flattop fur cut. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Leaf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Leaf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture

Ideals: Impeccable. Bonds: Criminal record, Poor, Adventurer. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Leaf Treat, Male Tabaxi Ranger 7
Medium (5'2") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 16 (+3)19 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His brown hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He is a great chef.

History: Hupe hails from a village terrorized by illithids. Hupe was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hupe decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted druidic powers by his dying brother.

Motivation: A deep hatred of illithids; and he is a bit of a kleptomaniac

Ideals: Athletic, Opinionated, Gifted. Bonds: Enemies, Criminal record. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Hupe Goodearth, Male Halfling Expert 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Nuthra Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a long, green cloak, and she perpetually has her greatsword ready. She wears a deerstalker hat to cover her moderate length copper crest. Her eyes are likewise gold.

Personality: Nuthra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Nuthra grew up listening to her mother's many stories. In her youth she was a Sculptor, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuthra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has passion for adventuring and risk; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Impeccable, Logical. Flaws: PTSD. Bonds: Adventurer, Religious. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Nuthra Norixius, Female Dragonborn Expert 7
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Athletics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 500 gp. Chalcedony (20 gp). Chrysoberyl (90 gp). Sardonyx (20 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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