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NPC Generator

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Advanced [show]


Myria Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears bulky white painted plate armor. Her silver hair is braided into rings. Her gray eyes dart from person to person.

Personality: Myria is depressed about a lot of things. She tends to be a nihilist. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Myria was left her mother's suit of armor and trained in its use and care. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Marry her sister to traveling adventurers; and wishes to resurrect an old love

Flaws: Depressed, Fearful. Bonds: Military, In love, Family. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Myria Stoutman, Female Halfling Adept 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Disguise kit. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


Bertram Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is lengthy and is close to two feet long. His fierce brown eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Spice Merchant, Bertram learned a great deal about his mother's area of expertise. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bertram's mother didn't care for him much, and the feeling was mutual. He struck the Spice Merchant job and began his own company from there.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Bertram Sunmeadow, Male Halfling Adept 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 14 (+2)17 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 30000 cp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Sapphire pendant on gold chain (800 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Thodris Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has the majority of her body covered in plate. Her brown hair is styled in orderly dreadlocks. Her eyes are a pleasant violet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses divination through singing.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. In her 10th year, her parents were killed by a giants raid, leaving Thodris alone in the world. After a stint in an orphanage, she was adopted. She was granted psionic powers by her dying sister.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she wants revenge against giants

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Enemies. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Thodris Fallack, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)7 (-2) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bucklal Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is smooth and relatively long. His brown eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Bucklal was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has decided he is irredeemable.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Military, Criminal record. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Bucklal Elderberry, Male Halfling Adept 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Citrine (50 gp).


Social Check DCs

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